How to Install Adobe Flash Builder 4.6 on Windows
How to Install Adobe Flash Builder 4.6 on Windows
Adobe Flash Builder 4.6 is a development tool for creating games and web applications using ActionScript and Flex. Flex is the underlying open source framework used to create applications. In this article, we will show you how to install Adobe Flash Builder 4.6 on Windows.
Step 1: Download the installer
You can download the installer from the Adobe Flash Builder 4.6 Release Notes page. You will need a valid serial number or choose the trial option to install the software. The installer file is a ZIP archive that contains the Set-up.exe file and an Extras folder.
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Step 2: Run the installer
Before you run the installer, make sure you quit all browsers and close all applications currently running on your systemâincluding other Adobe applications, chat applications and Microsoft Office applications. It is also recommended to temporarily turn off virus protection during the installation process. You must have administrative privileges or be able to validate as an administrator.
If you have any previous versions of Flash Builder installed, you should uninstall them before installing Flash Builder 4.6.
To run the installer, double-click the Set-up.exe file and follow the on-screen instructions. Accept the user license agreement and enter your serial number or choose the trial option. Select a language if not selected.
You can choose to install Flash Builder 4.6 as a standalone application or as a plugin to an existing Eclipse instance. If you choose the plugin option, you will need to specify the location of your Eclipse folder.
Step 3: Complete the installation
After you complete the installation process, you can launch Flash Builder 4.6 from the Start menu or from your Eclipse workspace if you installed it as a plugin. You can also access the Extras folder that contains additional resources such as Flash Catalyst, ActionScript Code Coverage Plug-in and Flash Builder 4.6 Readme.
You can check for updates and patches for Flash Builder 4.6 from the Help menu or from the Adobe Flex Support Center page.
What are the features of Adobe Flash Builder 4.6?
Adobe Flash Builder 4.6 offers a range of features to help you develop rich and interactive applications using ActionScript and Flex. Some of the main features are:
Code editing and debugging tools: You can use code completion, syntax highlighting, code templates, refactoring, live error highlighting, breakpoints, watch expressions, step into/over/out, conditional breakpoints and more to write and debug your code efficiently.
Data-centric development tools: You can use data wizards, data binding, data services introspection, data modeler and more to connect your application to various data sources such as XML, JSON, PHP, Java and more.
Mobile development tools: You can use mobile project templates, mobile application settings, mobile simulator, device debugging and more to create and test applications for Android, iOS and BlackBerry devices.
Testing tools: You can use network monitor, memory and performance profilers, unit testing framework and more to test and optimize your application performance and quality.
Design tools: You can use design view, skinning tools, visual state editor and more to design and customize the user interface of your application.
How to create a simple application using Adobe Flash Builder 4.6?
In this section, we will show you how to create a simple Hello World application using Adobe Flash Builder 4.6. The steps are:
Launch Flash Builder 4.6 and create a new Flex project. Name it HelloWorld and choose the default settings.
In the src folder, open the HelloWorld.mxml file. This is the main application file that contains the user interface and the logic of your application.
In the design view, drag a Label component from the Components panel to the center of the application window. This will create a label that displays some text.
In the source view, change the text property of the label to "Hello World". This will change the text displayed by the label.
Save your project and run it. You should see a window that shows a label with the text "Hello World".
Congratulations! You have created your first application using Adobe Flash Builder 4.6. 0efd9a6b88
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